![]() (May be fixed in 1.20. Cemu may occasionally crash during long play sessions. Likely wasn't fixed when reported Perfect on version 1.22.9d, may not have been tested thoroughly. On some systems, using 'Separate GamePad View' causes Cemu to crash approx into 10-15 mins of playthrough, closing this and using only TAB or CTRL-TAB may solve this issue. Vulkan & OpenGL: The line still turns invisible, but always exists same as before. Tested on both OpenGL and Vulkan, crashes shortly after entering the tutorial in Story Mode.Īpparently good without graphics problems and 30-25 fps without having to use graphic packs or edit the game profile. Vulkan: The line regularly turns invisible, but it still always exists. Mode OpenGL - Works Great - Game Time = 0.5H Mode Vulkan - Works Great (No test before 1.16.1 & OpenGL) - Just some visual glitch and paintings disappears (I don't use the graphicpack option "flashing square") - Game Time = 0.5H I was able to boot, start a new game, and play through the first 2 worlds with no issues at all and no workarounds required. Could Turbo Boost to 3.7-4.3GHz during gameplay (single core). ![]() Unable to go past menus on 2 and 3-core recompilers.Gray during intro video and immediate crash (this should not be considered "playable"). Will grey screen on intro cutscene into Story Mode. Runs full speed except some objects aren't rendered correctly. Turns full screen grey after selecting story mode. Kirby and the Rainbow Paintbrush (Wii U/Cemu 1.15.8 - 4K) Testing Testing
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